Swift

Description:

Swift

Male Human Rogue 10
Chaotic Neutral

Strength 11 (0)
Dexterity 19 (
4)
Constitution 14 (2)
Intelligence 12 (
1)
Wisdom 12 (1)
Charisma 15 (
2)

Size: Medium
Height: 5’ 5"
Weight: 165 lb
Skin:
Eyes:
Hair:

Total Hit Points: 52

Speed: 30 feet

Armor Class: 18 = 10 +4 [chain shirt] +4 [dexterity]

Touch AC: 14 Flat-footed: 18 [uncanny dodge]

Initiative modifier: 4 = +4 [dexterity]
Fortitude save: +5 = 3 [base] +2 [constitution]
Reflex save: +11 = 7 [base] +4 [dexterity]
Will save: +4 = 3 [base] +1 [wisdom]
Attack (handheld): +7/
2 = 7 [base]
Weapon Finesse: 11/6 = 7 [base] 4 [dexterity]
Attack (unarmed): +7/
2 = 7 [base]
Attack (missile): 11/6 = 7 [base] 4 [dexterity]
Grapple check: +7/
2 = 7 [base]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
38 lb. or less
39-76 lb.
77-115 lb.
115 lb.
230 lb.
575 lb.

Languages: Common (? 1 more)

Rapier [1d6, crit 18-20/x2, 2 lb., one-handed, piercing]

Chain shirt [light; +4 AC; max dex +4; check penalty -2; 25 lb.]

Feats:

Agile Blind-fight Dodge Negotiator Nimble Fingers Weapon Finesse

Traits:

Skill Name

Key
Ability

Skill
Modifier

Ability
Modifier

Ranks

Misc.
Modifier
Appraise Int 1 =
+1

Balance Dex* 19 =
+4
+13 +2 [agile]
Bluff Cha 15 =
+2
+13
Climb Str* 0 =
+0

Concentration Con 2 =
+2

Craft_1 Int 1 =
+1

Craft_2 Int 1 =
+1

Craft_3 Int 1 =
+1

Diplomacy Cha 21 =
+2
+13 +2 [bluff] +2 [negotiator] +2 [sense motive]
Disable Device Int 16 =
+1
+13 +2 [nimble fingers]
Disguise Cha 12 =
+2
+10
Escape Artist Dex* 16 =
+4
+10 +2 [agile]
Forgery Int 6 =
+1
+5
Gather Information Cha 10 =
+2
+8
Heal Wis 1 =
+1

Hide Dex* 14 =
+4
+10
Intimidate Cha 4 =
+2
+2 [bluff]
Jump Str* 0 =
+0

Listen Wis 1 =
+1

Move Silently Dex* 14 =
+4
+10
Open Lock Dex 16 =
+4
+10 +2 [nimble fingers]
Perform_1 Cha 2 =
+2

Perform_2 Cha 2 =
+2

Perform_3 Cha 2 =
+2

Perform_4 Cha 2 =
+2

Perform_5 Cha 2 =
+2

Ride Dex 4 =
+4

Search Int 6 =
+1
+5
Sense Motive Wis 8 =
+1
+5 +2 [negotiator]
Sleight of Hand Dex* 11 =
+4
+5 +2 [bluff]
Spot Wis 1 =
+1

Survival Wis 1 =
+1

Swim Str** 0 =
+0

Use Rope Dex 4 =
+4

  • = check penalty for wearing armor

Bluff >=5 ranks gives +2 on disguise checks to act in character.
Escape Artist >=5 ranks gives +2 on use rope checks for bindings.
Search >=5 ranks gives +2 on survival checks while tracking.

Human:

  • Extra feat at first level (already included)
  • Four extra skill points at first level (already included)
  • One extra skill point at each additional level (already included)

Rogue:

  • Sneak Attack +5d6
  • Trapfinding
  • Evasion (level 2)
  • Trap Sense (level 3)
  • Uncanny Dodge (level 4)
  • Improved Uncanny Dodge (level 8)
  • Special Abilities (choices begin at 10th level)

Class HP rolled
Level 1: Rogue 6
Level 2: Rogue 1
Level 3: Rogue 3
Level 4: Rogue 3 +1 to dexterity
Level 5: Rogue 2
Level 6: Rogue 1
Level 7: Rogue 3
Level 8: Rogue 6 +1 to dexterity
Level 9: Rogue 5
Level 10: Rogue 2

Swift’s Equipment:

27 lb 1 lb _____ 28 lb Weapons / Armor / Shield (from above) Thieves’ tools Total

More about Swift:

Bio:

Swift

Darkness Within TeddySchwab